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Post-processing presets for Godot 4. Add a FiltrNode, pick a look, done.

Comes with a preset browser in the editor dock. VHS, PS1, noir, bloom, chromatic aberration and more — swap between them without touching a shader.

Zone system lets you trigger visual changes when a player enters an area. No code needed, just place the node and set the preset.

Open source, MIT licensed.

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Click download now to get access to the following files:

FlashPoint.zip 3 MB

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