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Post-processing presets for Godot 4. Add a FiltrNode, pick a look, done.

Comes with a preset browser in the editor dock. VHS, PS1, noir, bloom, chromatic aberration and more — swap between them without touching a shader.

Zone system lets you trigger visual changes when a player enters an area. No code needed, just place the node and set the preset.

Open source, MIT licensed.

Updated 2 days ago
StatusReleased
CategoryTool
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
Authorchuumberry
Tagscinematic, gdscript, Godot, godot4, Open Source, plugin, post-processing, Shaders, tool, visuals
AI DisclosureAI Assisted, Code

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Filtr.zip 2.8 MB

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